Animation
Animation
animation : name | duration | timing-fuction | delay | iteration | direction | fill-mode | play-state
종류 | 예시 |
---|---|
animation-name | @keyframe에 지정된 이름을 설정합니다. |
animation-duration | 애니메이션이 실행되는 시간을 설정합니다. |
animation-timing-function | 애니메이션 키프레임 움직임을 설정합니다. |
animation-delay | 애니메이션이 시작되기 전까지 시간을 설정합니다. |
animation-iteration | 애니메이션 반복 횟수를 설정합니다. |
animation-derection | 애니메이션 방향을 설정합니다. |
animation-fill-mode | 애니메이션 끝나고 난 뒤 어떤 값을 적용할지 설정합니다. |
animation-play-state | 애니메이션 실행 상태를 설정합니다. |
Transition
transition : property | duration | timing-fuction | delay
종류 | 예시 |
---|---|
transition-property | 트렌지션을 적용할 CSS 속성 대상을 설정합니다. |
transition-druation | 트렌지션 작동시간을 설정합니다. |
transition-timing-function | 트렌지션 움직임 효과를 설정합니다. |
transition-delay | 트렌지션이 시작되기 전까지 시간을 설정합니다. |
Timing-fuction
종류 | 예시 |
---|---|
linear | 일정한 간격으로 설정합니다. |
ease | 처음에는 서서히 가속하고 마지막 부분에서 급격히 감속합니다. |
ease-in | 처음에는 천천히 시작하고 마지막에 가속합니다. |
ease-out | 처음에는 최대 속도로 시작하고 마지막에 감속합니다. |
ease-in-out | 처음에는 제로 속도로 시작하고, 중간 지점에서 최고 속도로 움직이고, 마지막 부분에서 서서히 감속합니다. |
step-start | 애니메이션을 시작점에서 설정합니다. |
step-end | 애니메이션을 끝점에서 설정합니다. |
steps(int, start/end) | 애니메이션을 단계별을 설정합니다. |
cubic-bezier(n,n,n,n) | 버지니아 곡선 값을 만들어서 설정합니다. |
Animation-timing-function Click
linear
ease
ease-in
ease-out
ease-in-out
.circle1.show{animation: move 2s 1 linear;}
.circle2.show{animation: move 2s 1 ease;}
.circle3.show{animation: move 2s 1 ease-in}
.circle4.show{animation: move 2s 1 ease-out;}
.circle5.show{animation: move 2s 1 ease-in-out;}
@keyframes move {
0% { left: 0%;}
50% { left:calc(100% - 80px);}
100% {left: 0%; }
}
Animation-timing-function Click
step-start;
step-end;
steps(4,start)
steps(10,start)
steps(10,start)
steps(10,and)
.circle6.show{animation: move 2s 1 step-start;}
.circle7.show{animation: move 2s 1 step-end;}
.circle8.show{animation: move 2s 1 steps(4,start);}
.circle9.show{animation: move 2s 1 steps(4,and);}
.circle10.show{animation: move 2s 1 steps(10,start);}
.circle11.show{animation: move 2s 1 steps(10,and);}
See the Pen Animation steps by sujin (@floatmoon) on CodePen.
Animation-timing-function : cubic-bezier Click
cubic-bezier(0,0,0,0)
cubic-bezier(1,0,0,1)
cubic-bezier(0,.58,0,1.65)
cubic-bezier(1,.2,.34,1.32)
cubic-bezier(1,-0.88,.01,1.53)
.circle12.show{animation: move 3s 10 cubic-bezier(0,0,0,0);}
.circle13.show{animation: move 3s 10 cubic-bezier(1,0,0,1);}
.circle14.show{animation: move 3s 10 cubic-bezier(0,.58,0,1.65);}
.circle15.show{animation: move 3s 10 cubic-bezier(1,.2,.34,1.32);}
.circle16.show{animation: move 3s 10 cubic-bezier(1,-0.88,.01,1.53);}
Animation-delay Click
circle17
circle18
circle19
circle20
.circle17.show{animation: move 3s 10 cubic-bezier(0,6,2,.97) 0.1s;}
.circle18.show{animation: move 3s 10 cubic-bezier(0,6,2,.97) 0.2s;}
.circle19.show{animation: move 3s 10 cubic-bezier(0,6,2,.97) 0.3s;}
.circle20.show{animation: move 3s 10 cubic-bezier(0,6,2,.97) 0.4s;}
Animation-direction normal reverse alternate alternate-reverse
circle21
.sBox.s5 {height: 500px;}
.circle21.normal {animation: move2 3s 10 ease normal;}
.circle21.reverse {animation: move2 3s 10 ease reverse;}
.circle21.alternate {animation: move2 3s 10 ease alternate;}
.circle21.alternate-reverse {animation: move2 3s 10 ease alternate-reverse;}
@keyframes move2 {
0% {left: 0; top: 0;}
25% {left: calc(100% - 80px); top:0;}
50% {left: calc(100% - 80px); top: calc(100% - 80px)}
75% {left:0; top: calc(100% - 80px)}
100% {left: 0; top:0 }
Animation-iteration-countSTART
circle22
circle23
circle24
circle25
.circle22.show {animation: move 2s ease 1;}
.circle23.show {animation: move 2s ease 2;}
.circle24.show {animation: move 2s ease 3;}
.circle25.show {animation: move 2s ease infinite;}
Animation-play-state running paused
circle26
.sBox.s7 {height: 500px;}
.sBox.s7>div.running {
animation: move2 3s 10 ease;
animation-play-state: running;
}
.sBox.s7>div.paused {
animation: move2 3s 10 ease;
animation-play-state: paused;
}
Animation-effect bounce rubberBand jello swing heartBeat flash
circle27
circle27
circle27
circle27
circle27
circle27
circle27
.sBox.s8>div {display: inline-block;}
.sBox.s8>div.bounce {animation: bounce 1s 10 ease;}
.sBox.s8>div.rubberBand {animation: rubberBand 1s 10 ease;}
.sBox.s8>div.jello {animation: jello 1s 10 ease;}
.sBox.s8>div.swing {animation: swing 1s 10 ease;}
.sBox.s8>div.heartBeat {animation: heartBeat 1s 10 ease;}
.sBox.s8>div.flash {animation: flash 1s 10 ease;}
@keyframes bounce {
from,60%, 75%,90%,to {
animation-timing-function: cubic-bezier(0.215, 0.61, 0.355, 1);}
0% {opacity: 0;
transform: translate3d(-3000px, 0, 0) scaleX(3);}
60% {opacity: 1;
transform: translate3d(25px, 0, 0) scaleX(1); }
75% {transform: translate3d(-10px, 0, 0) scaleX(0.98);}
90% {transform: translate3d(5px, 0, 0) scaleX(0.995);}
to {transform: translate3d(0, 0, 0);}
}
@keyframes rubberBand {
from {transform: scale3d(1, 1, 1);}
30% {transform: scale3d(1.25, 0.75, 1);}
40% {transform: scale3d(0.75, 1.25, 1);}
50% {transform: scale3d(1.15, 0.85, 1);}
65% {transform: scale3d(0.95, 1.05, 1);}
75% {transform: scale3d(1.05, 0.95, 1);}
to {transform: scale3d(1, 1, 1);}
}
@keyframes jello {
from, 11.1%,to {transform: translate3d(0, 0, 0);}
22.2% {transform: skewX(-12.5deg) skewY(-12.5deg);}
33.3% {transform: skewX(6.25deg) skewY(6.25deg);}
44.4% {transform: skewX(-3.125deg) skewY(-3.125deg);}
55.5% {transform: skewX(1.5625deg) skewY(1.5625deg);}
66.6% {transform: skewX(-0.78125deg) skewY(-0.78125deg);}
77.7% {transform: skewX(0.390625deg) skewY(0.390625deg);}
88.8% {transform: skewX(-0.1953125deg) skewY(-0.1953125deg);}
}
@keyframes swing {
20% {transform: rotate3d(0, 0, 1, 15deg);}
40% {transform: rotate3d(0, 0, 1, -10deg);}
60% {transform: rotate3d(0, 0, 1, 5deg);}
80% {transform: rotate3d(0, 0, 1, -5deg);}
to {transform: rotate3d(0, 0, 1, 0deg);}
}
@keyframes heartBeat {
0% {transform: scale(1);}
14% { transform: scale(1.3); }
28% {transform: scale(1);}
42% {transform: scale(1.3);}
70% { transform: scale(1);}
}
@keyframes flash {
from,50%,to {opacity: 1;}
25%,75% {opacity: 0;}
}